version=11;
class Mission
{
	randomSeed=3604995;
	class Intel
	{
		briefingName="Example mission";
		briefingDescription="This is an example single player mission with multiplayer capability. It is made for CO-OP play, meaning there are no playable OPFOR.";
		startWeather=0.099800;
		startFog=0.231366;
		month=4;
		day=5;
		hour=9;
	};
	class Groups
	{
		items=7;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=5;
				class Item0
				{
					position[]={4517.916016,5.745932,4511.626465};
					azimut=175.000000;
					id=0;
					side="WEST";
					vehicle="SoldierWB";
					player="PLAYER COMMANDER";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					init="blufor_grp1 = group this";
				};
				class Item1
				{
					position[]={4531.665039,4.259097,4537.084961};
					azimut=175.000000;
					id=1;
					side="WEST";
					vehicle="SoldierWB";
					player="PLAY CDG";
					rank="CORPORAL";
					skill=0.600000;
				};
				class Item2
				{
					position[]={4496.527832,4.334968,4532.143066};
					azimut=175.000000;
					id=2;
					side="WEST";
					vehicle="SoldierWB";
					player="PLAY CDG";
					rank="CORPORAL";
					skill=0.600000;
				};
				class Item3
				{
					position[]={4515.804688,3.643802,4538.889648};
					azimut=175.000000;
					id=3;
					side="WEST";
					vehicle="SoldierWB";
					player="PLAY CDG";
					skill=0.600000;
				};
				class Item4
				{
					position[]={4498.485352,5.217569,4513.354492};
					id=21;
					side="WEST";
					vehicle="SoldierWG";
					player="PLAY CDG";
					skill=0.600000;
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={4661.471191,9.990000,4129.599121};
					azimut=85.000000;
					id=5;
					side="EAST";
					vehicle="SoldierEB";
					leader=1;
					rank="CORPORAL";
					skill=0.600000;
				};
				class Item1
				{
					position[]={4658.826172,9.990000,4134.359863};
					azimut=85.000000;
					id=6;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=10;
				class Item0
				{
					position[]={4666.242676,9.990000,4131.058594};
					speed="NORMAL";
					combat="SAFE";
					synchronizations[]={1};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={4657.457520,9.990000,4123.106934};
					id=4;
					type="GETIN";
					speed="FULL";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={4677.674805,49.994999,3565.707764};
					synchronizations[]={0};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item3
				{
					position[]={4648.921387,49.994999,3547.162598};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item4
				{
					position[]={4616.644531,49.994999,3624.492432};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item5
				{
					position[]={4599.781250,49.994999,3654.398438};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item6
				{
					position[]={4644.369141,30.047390,3963.202393};
					type="GETOUT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item7
				{
					position[]={4644.430176,30.054695,3988.569092};
					formation="LINE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item8
				{
					position[]={4645.970215,28.993216,4020.218994};
					class Effects
					{
					};
					timeoutMin=30.000000;
					timeoutMid=30.000000;
					timeoutMax=30.000000;
					showWP="NEVER";
				};
				class Item9
				{
					position[]={4663.906250,9.990000,4119.091797};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item2
		{
			side="EAST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={4597.119629,8.968601,4140.416504};
					azimut=31.872431;
					id=7;
					side="EAST";
					vehicle="SoldierEB";
					leader=1;
					rank="CORPORAL";
					skill=0.600000;
				};
				class Item1
				{
					position[]={4584.203613,10.571733,4144.080078};
					azimut=31.872431;
					id=8;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=7;
				class Item0
				{
					position[]={4520.942871,13.562009,4202.562500};
					combatMode="RED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={4596.970215,14.627287,4239.166504};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={4668.715332,13.249435,4200.389160};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item3
				{
					position[]={4529.305176,11.045086,4200.924805};
					type="CYCLE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item4
				{
					position[]={4616.214355,14.694412,4184.636719};
					synchronizations[]={2};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item5
				{
					position[]={4615.747559,15.708484,4190.972656};
					speed="NORMAL";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item6
				{
					position[]={4615.384766,16.750042,4210.032227};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item3
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={4704.970215,49.994999,3572.921387};
					azimut=85.000000;
					id=9;
					side="EAST";
					vehicle="SoldierEB";
					leader=1;
					rank="CORPORAL";
					skill=0.600000;
				};
				class Item1
				{
					position[]={4708.099609,49.994999,3569.726807};
					azimut=85.000000;
					id=10;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.600000;
				};
				class Item2
				{
					position[]={4705.267090,49.994999,3567.409668};
					azimut=85.000000;
					id=11;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=7;
				class Item0
				{
					position[]={4701.147949,49.994999,3566.636963};
					synchronizations[]={0};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={4701.920410,49.994999,3558.913086};
					id=12;
					type="GETIN";
					speed="FULL";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={4614.863281,49.994999,3630.785156};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item3
				{
					position[]={4600.319824,49.994999,3659.870117};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item4
				{
					position[]={4717.303711,25.461105,3960.171387};
					type="GETOUT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item5
				{
					position[]={4755.116211,21.617836,4027.176025};
					formation="LINE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item6
				{
					position[]={4738.910645,23.517010,4051.366455};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item4
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4509.329590,3.885329,4571.215332};
					azimut=340.000000;
					special="FLY";
					id=13;
					side="WEST";
					vehicle="Ch47D";
					leader=1;
					skill=0.600000;
					init="this setcaptive true";
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={4220.942871,-50.039997,5951.352539};
					speed="NORMAL";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={9506.349609,-50.039997,7325.380859};
					speed="NORMAL";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={11736.704102,13.386989,4617.712402};
					type="GETOUT";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item5
		{
			side="EAST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={4786.141602,19.407526,4036.261230};
					azimut=9.894071;
					id=17;
					side="EAST";
					vehicle="SoldierEB";
					leader=1;
					rank="CORPORAL";
					skill=0.600000;
				};
				class Item1
				{
					position[]={4772.792969,21.560675,4034.824219};
					azimut=9.894071;
					id=18;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=7;
				class Item0
				{
					position[]={4788.005859,16.739580,4055.514160};
					combatMode="RED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={4777.853516,9.422710,4220.322266};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={4842.848633,17.407316,4105.056152};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item3
				{
					position[]={4795.781250,15.541317,4052.417480};
					type="CYCLE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item4
				{
					position[]={4746.319824,21.043434,4026.428467};
					synchronizations[]={3};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item5
				{
					position[]={4742.893555,21.567965,4031.778320};
					speed="NORMAL";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item6
				{
					position[]={4733.503418,22.662897,4048.367920};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item6
		{
			side="EAST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={4496.254883,23.499609,4061.857910};
					azimut=31.872431;
					id=19;
					side="EAST";
					vehicle="SoldierEB";
					leader=1;
					rank="CORPORAL";
					skill=0.600000;
				};
				class Item1
				{
					position[]={4483.338867,23.443245,4065.520996};
					azimut=31.872431;
					id=20;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=8;
				class Item0
				{
					position[]={4494.154297,23.588507,4087.968994};
					combatMode="RED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={4676.186035,10.839929,4095.382324};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={4691.650391,25.126860,4005.583984};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item3
				{
					position[]={4554.458008,24.323563,4017.764404};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item4
				{
					position[]={4496.208496,24.135550,4077.466797};
					type="CYCLE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item5
				{
					position[]={4518.359375,18.350880,4022.552734};
					synchronizations[]={4};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item6
				{
					position[]={4521.507324,19.167740,4028.072998};
					speed="NORMAL";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item7
				{
					position[]={4531.835449,20.643433,4044.096191};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Vehicles
	{
		items=5;
		class Item0
		{
			position[]={4657.457520,9.990000,4123.106934};
			azimut=85.000000;
			id=4;
			side="EMPTY";
			vehicle="BRMD";
			skill=0.600000;
		};
		class Item1
		{
			position[]={4701.920410,49.994999,3558.913086};
			azimut=230.000000;
			id=12;
			side="EMPTY";
			vehicle="BRMD";
			skill=0.600000;
		};
		class Item2
		{
			position[]={4670.574707,9.990000,4120.143066};
			azimut=340.000000;
			special="NONE";
			id=14;
			side="EMPTY";
			vehicle="CampEast";
			skill=0.600000;
		};
		class Item3
		{
			position[]={4670.061035,9.990000,4126.984863};
			azimut=340.000000;
			special="NONE";
			id=15;
			side="EMPTY";
			vehicle="Paleta2";
			skill=0.600000;
		};
		class Item4
		{
			position[]={4675.886719,9.990000,4124.072266};
			azimut=340.000000;
			special="NONE";
			id=16;
			side="EMPTY";
			vehicle="Barrels";
			skill=0.600000;
		};
	};
	class Markers
	{
		items=3;
		class Item0
		{
			position[]={4501.963867,3.872333,4552.018555};
			name="lz";
			text="Landing Zone";
			type="Pickup";
			colorName="ColorBlue";
			angle=4.071230;
		};
		class Item1
		{
			position[]={4799.506836,16.030239,4044.326172};
			name="camp1";
			text="Suspected enemy camp";
			type="Warning";
			colorName="ColorRed";
			angle=27.769979;
		};
		class Item2
		{
			position[]={4798.613770,15.924470,4046.060547};
			name="camp1_zone";
			markerType="ELLIPSE";
			type="Flag";
			colorName="ColorRedAlpha";
			a=100.000000;
			b=50.000000;
			angle=8.156413;
		};
	};
	class Sensors
	{
		items=6;
		class Item0
		{
			position[]={4624.522949,9.230711,4305.224121};
			a=300.000000;
			b=200.000000;
			angle=-12.926500;
			rectangular=1;
			activationBy="WEST";
			activationType="EAST D";
			type="SWITCH";
			age="UNKNOWN";
			text="blufor discovered";
			class Effects
			{
			};
			synchronizations[]={1,2,3,4};
		};
		class Item1
		{
			position[]={4671.873535,9.990000,4123.205566};
			a=10.000000;
			b=10.000000;
			activationBy="WEST";
			timeoutMin=1.000000;
			timeoutMid=1.000000;
			timeoutMax=1.000000;
			age="UNKNOWN";
			text="camp occupied";
			expActiv="""obj_2"" objstatus ""DONE""";
			class Effects
			{
				titleType="TEXT";
				titleEffect="PLAIN DOWN";
				title="The enemy camp is now yours.";
			};
		};
		class Item2
		{
			position[]={4671.457520,9.990000,4122.789551};
			a=10.000000;
			b=10.000000;
			activationBy="WEST";
			timeoutMin=10.000000;
			timeoutMid=10.000000;
			timeoutMax=10.000000;
			type="END1";
			age="UNKNOWN";
			text="camp occupied";
			class Effects
			{
			};
		};
		class Item3
		{
			position[]={4568.947266,4.739687,4537.590332};
			a=0.000000;
			b=0.000000;
			type="SWITCH";
			age="UNKNOWN";
			text="BLUFOR loses";
			expCond="count (units blufor_grp1) <= 1";
			expActiv="""obj_2"" objstatus ""FAILED""";
			class Effects
			{
				titleType="TEXT";
				titleEffect="PLAIN DOWN";
				title="Too many BLUFOR have been killed.";
			};
		};
		class Item4
		{
			position[]={4591.777832,4.391768,4537.590332};
			a=0.000000;
			b=0.000000;
			timeoutMin=10.000000;
			timeoutMid=10.000000;
			timeoutMax=10.000000;
			type="END2";
			age="UNKNOWN";
			text="BLUFOR loses";
			expCond="count (units blufor_grp1) <= 1";
			class Effects
			{
			};
		};
		class Item5
		{
			position[]={4640.285156,13.490816,4179.334961};
			a=200.000000;
			b=200.000000;
			angle=-12.926500;
			activationBy="EAST";
			activationType="WEST D";
			type="SWITCH";
			age="UNKNOWN";
			text="camp found";
			expActiv="""OBJ_1"" objstatus ""DONE""";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	randomSeed=13370371;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=4186115;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=12395523;
	class Intel
	{
	};
};
