_Actor = _this select 0
_Centre = _this select 1

_ActorPos = GetPos _Actor
_oldx = _ActorPos select 0
_oldy = _ActorPos select 1
_oldz = _ActorPos select 2

_CentrePos = GetMarkerPos _Centre
_cx = _CentrePos select 0
_cy = _CentrePos select 1

#Update
_Actor SetPos [_cx + Random(200) - 100,_cy + Random(200) - 100, 0]
_Actor SetDammage 1
~0.01
_Actor SetPos [_oldx,_oldy,_oldz]
_Actor SetDammage 0
~1
goto "Update"