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mem getplayeranim
Player animation
Input:
Nothing
Output:
Integer


Example:
_anim = call loadFile ":mem getplayeranim"


Recommendation:

I recommend to use MemMulti.sqs script instead to avoid duplicating command calls.
Description:
Read player's soldier current animation code from the memory. More information you'll find in the Animation Codes section.
Purpose:
For scripting animations. For checking stance.


Game ver:
1.96 / 1.99 / 2.01 Client
Introduced:
1.1
Demo:
Download
Source:
View


Topics:
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What's new?
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