{"id":546,"date":"2013-04-29T19:22:31","date_gmt":"2013-04-29T17:22:31","guid":{"rendered":"http:\/\/ofp-faguss.com\/blog\/?p=546"},"modified":"2013-04-30T13:22:31","modified_gmt":"2013-04-30T11:22:31","slug":"polish-game-devs-meeting-2012-coverage-22","status":"publish","type":"post","link":"https:\/\/ofp-faguss.com\/blog\/polish-game-devs-meeting-2012-coverage-22\/","title":{"rendered":"Polish Game Developers Meeting 2012 &#8211; Coverage 2\/2"},"content":{"rendered":"<p>This is the second and last part of my PGA \/ ZTG 2012 coverage. First one you&#8217;ll find on <a href=\"http:\/\/ofp-faguss.com\/blog\/polish-game-devs-meeting-2012-coverage-12\/\" title=\"Part 1\/2\">this page<\/a>.<\/p>\n<p><a class=\"mwm-aal-item\" name=\"ztg-sunday\"><\/a><\/p>\n<h1>ZTG Sunday<\/h1>\n<blockquote class=\"twitter-tweet\">\n<p>Sunday 10:00 &#8220;How much electricity games use&#8221; &#8211; practical information, very useful <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a> <a href=\"http:\/\/t.co\/xcYj0nSA\" title=\"http:\/\/twitpic.com\/b8t1lc\">twitpic.com\/b8t1lc<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263301235027869696\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"twitter-tweet\">\n<p>Computer turned off &#8211; up to 8 watt; just windows &#8211; 100; game &#8211; 300; monitor &#8211; 45; monitor turned off &#8211; 4 <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a><a href=\"http:\/\/t.co\/dYhcMkiC\" title=\"http:\/\/twitpic.com\/b8t2v4\">twitpic.com\/b8t2v4<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263302049804980224\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>Other notes I&#8217;ve taken:<\/p>\n<ul>\n<li>flash game takes about 130-150 watt<\/li>\n<li>Left for Dead takes 260-280 watt<\/li>\n<li>Battlefield 3 takes 300 watt<\/li>\n<li>Calculating PI &#8211; 170 watt one core, 220 on multi-core<\/li>\n<li>Graphics test &#8211; 310-325; along with PI calculation &#8211; 370<\/li>\n<\/ul>\n<p>Spreadsheet also contains monthly cost (in PLN currency).<\/p>\n<blockquote class=\"twitter-tweet\">\n<p>It appears there isn&#8217;t much difference for power consumption (20-30 watt) between playing on high and low details.<\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263302433613152257\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"twitter-tweet\">\n<p>Speaker also said that outsourcing calculation (e.g. Folding@home) is outsourcing electric bills (computation can take 300 watt!). <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263303025198776320\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\">\n<p>11:00 I went for the second half (started on 10:00) of the &#8220;Games of the future&#8221; panel. Again talking &#8220;what&#8217;s the next big thing&#8221;. <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263307283121979393\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\">\n<p>12:00 &#8220;Great Design, Everywhere!&#8221; was presented by Olivier Jones @<a href=\"https:\/\/twitter.com\/agent_oli\">agent_oli<\/a> from @<a href=\"https:\/\/twitter.com\/zynga\">zynga<\/a> <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a> <a href=\"http:\/\/t.co\/dIgDjpxt\" title=\"http:\/\/twitpic.com\/b8t76z\">twitpic.com\/b8t76z<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263307337165598720\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p><strong>Notes:<\/strong> documentation, prototyping, conceptualization are a part of the designer&#8217;s job. List of related fields:<\/p>\n<ul>\n<li> narrative design (story)<\/li>\n<li> scenario design (scripting, objectives)<\/li>\n<li> level design <\/li>\n<li> feature design (mechanics)<\/li>\n<li> art direction (style guidelines)<\/li>\n<li> quality assurance <\/li>\n<li> system design (game economy, difficulty)<\/li>\n<\/ul>\n<blockquote class=\"twitter-tweet\">\n<p>.@<a href=\"https:\/\/twitter.com\/agent_oli\">agent_oli<\/a> said what game designer (he) does, that they are entertainers, should unite and provide exper for everyone, not just themselves.<\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263307511938027521\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>&#8220;exper&#8221; stands for experience. I can&#8217;t exactly relate with that because I do my stuff for myself. I mean to express myself and not necessarily make it for other people.<\/p>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\">\n<p>13:00 &#8220;Game Maker Studio &#8211; common code, many platforms&#8221; was a list of features. I could have just read changelog.<a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263309307288895490\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>Other than that speaker had a mini curling game and he compiled it for Windows, browser and iPad.<\/p>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\">\n<p>14:00 &#8220;Plot in cRPG&#8221; &#8211; sharing advices and stories from crpg development. Useful, funny. Best talk of <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a> <a href=\"http:\/\/t.co\/BnyseLo2\" title=\"http:\/\/twitpic.com\/b8teo3\">twitpic.com\/b8teo3<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263310709075628032\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"twitter-tweet\">\n<p>&#8220;writer should be a designer; standardize documentation; dialog should have goal, emotion, context; stage your dialogs; be open to critics&#8221;<\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263312177539186691\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>Other notes:<\/p>\n<ul>\n<li> RPG is a type of game in which player has significant influence in the plot and he grows <\/li>\n<li> designer should also be a writer because cRPG is about scenario<\/li>\n<li> your first game shouldn&#8217;t be a cRPG but e.g. platform game (for the sake of gaining experience)<\/li>\n<li> two ways of worldbuilding: starting from detail to totality (universum) or vice versa<\/li>\n<li> questions regarding cRPG plan: how much freedom will player have? Dynamic or static world? How time flows in the game? How many characters centering around the plot?<\/li>\n<li> the point of standardizing documentation is to have a master plan &#8211; so that everybody sticks to one vision<\/li>\n<li> even coders should know the plot<\/li>\n<li> writers don&#8217;t know how much time it takes to implement a feature and may request things absorbing to make but ultimately useless <\/li>\n<li> make hard decisions about removing some stuff or members of team; otherwise project will go astray<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\">\n<p>15:00 &#8220;Not knowing rules as part of the gameplay&#8221;. That was incoherent plus display technical problems <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263312600299892736\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>Speaker presented a couple of games considered weird (including his own <a href=\"http:\/\/snakes.hardydev.com\/\">Snakes of Avalon<\/a>). I didn&#8217;t understood the point of the talk so that&#8217;s why I called it &#8220;incoherent&#8221;. As for technical problems: game he wanted to show worked in widescreen while projector was 4:3. I&#8217;m pretty sure that it was possible to test it before the talk.<\/p>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\">\n<p>16:00 &#8220;Survival horror&#8221; (started on 15:00). Seemed interesting but I got there little before the end. <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263313250396012545\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>This one was supposed to last 1.5 hours but it was done quicker. Still, I made some notes:<\/p>\n<ul>\n<li>forcing player to do a sequence of actions under pressure &#8211; efficient solution<\/li>\n<li>player feels the pressure if he knows that something may jump in front of him<\/li>\n<li>pressure can be strengthen by a lack of resources (e.g. lamp oil in Amnesia)<\/li>\n<li>Amnesia, Penumbra &#8211; no combat, escaping instead<\/li>\n<li>Slender has no animation but he&#8217;s supposed to move &#8211; so he appears in front of player; he gives no sound and there&#8217;s penalty when coming into contact with him<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><a class=\"mwm-aal-item\" name=\"pga-sunday\"><\/a><\/p>\n<h1>PGA Sunday<\/h1>\n<blockquote class=\"twitter-tweet\">\n<p><a href=\"https:\/\/twitter.com\/search\/%23PoznanGameArena\">#PoznanGameArena<\/a> Sunday morning right after opening.<a href=\"http:\/\/t.co\/4t1dyiV8\" title=\"http:\/\/twitpic.com\/b8t092\">twitpic.com\/b8t092<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263300315577729025\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"twitter-tweet\">\n<p><a href=\"https:\/\/twitter.com\/search\/%23PoznanGameArena\">#PoznanGameArena<\/a> In total on Sunday there were less people because the same stuff was shown.<\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263300919674945536\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>You actually had a chance to play something.<\/p>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\">\n<p><a href=\"https:\/\/twitter.com\/search\/%23PoznanGameArena\">#PoznanGameArena<\/a> Overclockers cooling with liquid nitrogen. <a href=\"http:\/\/t.co\/uvYCSTXf\" title=\"http:\/\/twitpic.com\/b8ti9m\">twitpic.com\/b8ti9m<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263313573093208064\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>Just before I left I checked out booth with guys using liquid nitrogen for cooling. One was operating computer displaying benchmark and the other one was pouring liquid onto hardware. I briefly talked with them and learned that there is a spike in performance as a result of cooling computer that way.<\/p>\n<p>&nbsp;<\/p>\n<p><a class=\"mwm-aal-item\" name=\"conclusion\"><\/a><\/p>\n<h1>Conclusion<\/h1>\n<blockquote class=\"twitter-tweet\">\n<p>Summary: these big conventions were a new thing for me so it was worth checking out. <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a> <a href=\"https:\/\/twitter.com\/search\/%23PoznanGameArena\">#PoznanGameArena<\/a><\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263314155052871681\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"twitter-tweet\">\n<p>However, most of the <a href=\"https:\/\/twitter.com\/search\/%23VZTG\">#VZTG<\/a> lectures were uninteresting. I doubt I&#8217;ll go there next year.<\/p>\n<p>&mdash; Faguss (@FagussWebsite) <a href=\"https:\/\/twitter.com\/FagussWebsite\/status\/263315140420718592\">October 30, 2012<\/a><\/p>\n<\/blockquote>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>Most of those I attended were uninteresting <b>for me<\/b> to be specific. Recordings of all talks were promised to be available on-line but I haven&#8217;t seen any so far.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is the second and last part of my PGA \/ ZTG 2012 coverage. First one you&#8217;ll find on this page. ZTG Sunday Sunday 10:00 &#8220;How much electricity games use&#8221; &#8211; practical information, very useful #VZTG twitpic.com\/b8t1lc &mdash; Faguss (@FagussWebsite) October 30, 2012 Computer turned off &#8211; up to 8 watt; just windows &#8211; 100; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":559,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[40],"tags":[],"class_list":["post-546","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-events"],"_links":{"self":[{"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/posts\/546"}],"collection":[{"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/comments?post=546"}],"version-history":[{"count":31,"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/posts\/546\/revisions"}],"predecessor-version":[{"id":668,"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/posts\/546\/revisions\/668"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/media\/559"}],"wp:attachment":[{"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/media?parent=546"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/categories?post=546"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ofp-faguss.com\/blog\/wp-json\/wp\/v2\/tags?post=546"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}