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<title>OFP Game Schedule - Mod Updates: MissionEditor3D</title>
<link>https://ofp-faguss.com/schedule/recent_activity</link>
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<description>Organize OFP multiplayer sessions</description>
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<lastBuildDate>Wed, 12 Aug 2026 19:16:27 +0200</lastBuildDate>

<image>
	<title>OFP Game Schedule</title>
	<url>https://ofp-faguss.com/schedule/images/icon_128.jpg</url>
	<link>https://ofp-faguss.com/schedule/</link>
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		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.25</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1720470792</guid>
			<pubDate>Mon, 08 Jul 2024 22:33:12 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.24">Preview Installation</a><br><br>- added option to export object list to the SPIG script]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited installation script MissionEditor3D version 0.25</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1708987261</guid>
			<pubDate>Mon, 26 Feb 2024 23:41:01 +0100</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.24</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1708987243</guid>
			<pubDate>Mon, 26 Feb 2024 23:40:43 +0100</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.23">Preview Installation</a><br><br>- added &bdquo;V&rdquo; key shortcut to switch between absolute / relative Z position<br />
- added text display with object coordinates on the bottom of the screen<br />
- script now saves &bdquo;this setpos&rdquo; (in the object&rsquo;s init field) with relative coordinates (getpos this) instead of absolute coordinates (numeric) so that now it&rsquo;s feasible to move objects in the 2D Mission Editor<br />
- Search Object List &ndash; selected object can now be inserted with a double-click<br />
- Search Object List &ndash; fixed a bug where adding new object would result in an insert waypoint error<br />
- Edit Unit &ndash; fixed a bug where &bdquo;Class&rdquo; drop-down wasn&rsquo;t showing the correct object class<br />
- fixed a bug with options from the right-click menu being triggered without user&rsquo;s intent<br />
- fixed a bug with changes not being saved after pressing &bdquo;C&rdquo; key<br />
- Addon Reading &ndash; if the addon config has a syntax error then error description is displayed]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited mod MissionEditor3D</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1708987208</guid>
			<pubDate>Mon, 26 Feb 2024 23:40:08 +0100</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited installation script MissionEditor3D version 0.25</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1663869705</guid>
			<pubDate>Thu, 22 Sep 2022 20:01:45 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.23</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1663869696</guid>
			<pubDate>Thu, 22 Sep 2022 20:01:36 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.22">Preview Installation</a><br><br>Addon Reading:<br />
- addon configs without class cfgPatches are ignored (instead of stopping the operation)<br />
- now properly extracts configs from Arma-style PBOs<br />
- if there&rsquo;s more than 3000 objects then sorting script is used (instead of sorting function) &ndash; it&rsquo;s slower but the game is not frozen<br />
- if effect class (e.g. cfgSounds) has empty name property then class name is used instead]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited mod MissionEditor3D version 0.22</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1655211828</guid>
			<pubDate>Tue, 14 Jun 2022 15:03:48 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.21">Preview Installation</a><br><br>- clicking on the listbox will change selection to the unit from that listbox<br />
- if the new preview object is a soldier or a vehicle and last position was underground then it will be placed on the ground instead<br />
- added option to export object names to a text file<br />
- C key will place object at a ground level<br />
- M key will open a map where you can change position of the object<br />
- F1 key displays list of keyboard shortcuts<br />
- fixed issue where a modfolder without addons would stop the addon reading process<br />
- fixed issue where a preview object would be created at sea<br />
- removed unnecessary message informing when update check failed]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited installation script MissionEditor3D version 0.25</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1655210979</guid>
			<pubDate>Tue, 14 Jun 2022 14:49:39 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.22</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1655210939</guid>
			<pubDate>Tue, 14 Jun 2022 14:48:59 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.21">Preview Installation</a><br><br>- clicking on the listbox will change selection to the unit from that listbox<br />
- if the new preview object is a soldier or a vehicle and last position was underground then it will be placed on the ground instead<br />
- added option to export object names to a text file<br />
- C key will place object at a ground level<br />
- M key will open a map where you can change position of the object<br />
- F1 key displays list of keyboard shortcuts<br />
- fixed issue where a modfolder without addons would stop the addon reading process<br />
- fixed issue where a preview object would be created at sea<br />
- removed unnecessary message informing when update check failed]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited installation script MissionEditor3D version 0.25</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1654100672</guid>
			<pubDate>Wed, 01 Jun 2022 18:24:32 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.21</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1654100657</guid>
			<pubDate>Wed, 01 Jun 2022 18:24:17 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.2">Preview Installation</a><br><br>- command &quot;this setpos&quot; in the initialization field is now the default method for saving position of the objects<br />
- new objects are created exactly in the same position as the currently selected object<br />
- preview object&rsquo;s altitude can be absolute or relative depending on last selected object<br />
- double-clicking on the addon object list in the main menu will insert a new unit<br />
- proxy object is used when selected parachute from the addon object list in the main menu<br />
- fixed error when trying to add a new group to the marker/trigger side<br />
- fixed issue where it wasn&rsquo;t possible to add an object to a side without any objects<br />
- script will start if there&rsquo;s a scripting error message displayed on the screen that is unrelated to the functioning of the script]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited installation script MissionEditor3D version 0.25</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1649780547</guid>
			<pubDate>Tue, 12 Apr 2022 18:22:27 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.2</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1649780537</guid>
			<pubDate>Tue, 12 Apr 2022 18:22:17 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.19">Preview Installation</a><br><br>- added right click menu<br />
- F1, F2, F3 keyboard shortcuts have been removed (use right-click menu instead)<br />
- added option to read addon configs<br />
- added menu for searching objects<br />
- effects are read from the mission description.ext<br />
- object list is loaded before opening dialogs<br />
- scripts saves last unit selection, camera position to the me3d.db in the mission folder<br />
- global settings are now saved to fwatch\idb\settings.db (instead of settings.bin)<br />
- removed premade objects and effects database (db, me3d_cfg.sqf)<br />
- Edit Unit &ndash; player control is based on vehicle&rsquo;s available seats (if object list is available)<br />
- Edit Waypoint &ndash; waypoint type list is sorted alphabetically<br />
- Edit Effects &ndash; effects lists are sorted alphabetically<br />
- Edit Effects &ndash; added preview<br />
- Edit Effects &ndash; fixed transition option (plain, fade etc.) not being saved to the mission.sqm<br />
- Edit Intel &ndash; fixed &bdquo;Resistance friendly to&rdquo; not displaying current value correctly<br />
- blocked moving object with mouse when left click was pressed while the cursor was still over menu<br />
- camera position is not reset when you change preview object<br />
- when you execute the script by pressing ENTER key it will now wait for you to release the key so that it doesn&rsquo;t go immediately to the &bdquo;Edit Unit&rdquo; menu<br />
- fixed issue with newly created object being underground when you start moving it<br />
- fixed issue with not being able to move preview object when the current side doesn&rsquo;t have any objects<br />
- fixed error with trying to move last selected object while current side doesn&rsquo;t have any objects<br />
- fixed issue with not being able to add first entry to the &bdquo;Vehicles&rdquo; or &bdquo;Markers&rdquo; or &bdquo;Triggers&rdquo;<br />
- fixed list box having blank entries when triggers have no names]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited installation script MissionEditor3D version 0.25</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1634754893</guid>
			<pubDate>Wed, 20 Oct 2021 20:34:53 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.19</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1634754881</guid>
			<pubDate>Wed, 20 Oct 2021 20:34:41 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.18">Preview Installation</a><br><br>- added option to change object&rsquo;s class in the &bdquo;Edit Unit&rdquo; menu <br />
- added option to change waypoint order in the &bdquo;Edit Waypoint&rdquo; menu]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited mod MissionEditor3D</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1631907340</guid>
			<pubDate>Fri, 17 Sep 2021 21:35:40 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
		</item>
	
		<item>
			<title>faguss_pl edited mod MissionEditor3D</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1631528113</guid>
			<pubDate>Mon, 13 Sep 2021 12:15:13 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.18</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1629408645</guid>
			<pubDate>Thu, 19 Aug 2021 23:30:45 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.17">Preview Installation</a><br><br>- in the &bdquo;Edit Unit&rdquo; menu &bdquo;Init&rdquo; field is refreshed when changing object&rsquo;s height value and type<br />
- title selection in the &bdquo;Effects&rdquo; menu is now functional<br />
- added optional addon me3d_helper that displays marker and trigger texture<br />
- 1.96 compatibility<br />
- fixed bug with trying to move object when object list was empty<br />
- fixed bug with changing object&rsquo;s height when added a new group]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.17</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1629318668</guid>
			<pubDate>Wed, 18 Aug 2021 22:31:08 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.16">Preview Installation</a><br><br>- added option to change object position in the &bdquo;Edit Unit&rdquo; menu<br />
- added option to switch between absolute and relative object height]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.16</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1629226101</guid>
			<pubDate>Tue, 17 Aug 2021 20:48:21 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.15">Preview Installation</a><br><br>- Effects menu is now functional (except for titles type/effect on the bottom)]]></description>
		</item>
	
		<item>
			<title>faguss_pl updated mod MissionEditor3D to version 0.15</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1629138550</guid>
			<pubDate>Mon, 16 Aug 2021 20:29:10 +0200</pubDate>
			<description><![CDATA[<a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06&ver=0.14">Preview Installation</a><br><br>- object height is loaded from the object&rsquo;s init line in the mission.sqm <br />
- side selection list shows all sides so that it&rsquo;s possible to create a group even if the mission.sqm doesn&rsquo;t have groups of that side <br />
- LMB on soldier/waypoint list will make camera focus on soldier/waypoint (so that you can select soldier even if there&rsquo;s only one in the list) <br />
- LMB double-click opens Edit Unit window only if cursor is over soldier listbox (instead of anywhere in the dialog) <br />
- LMB double-click on the waypoint list now opens Edit Waypoint window - LMB double-click adds a waypoint if the group doesn&rsquo;t have any]]></description>
		</item>
	
		<item>
			<title>faguss_pl added a new mod MissionEditor3D</title>
			<link>https://ofp-faguss.com/schedule/recent_activity</link>
			<guid>1629127511</guid>
			<pubDate>Mon, 16 Aug 2021 17:25:11 +0200</pubDate>
			<description><![CDATA[Real time mission editor. Made by Faguss<br><br><a href="https://ofp-faguss.com/schedule/show.php?mod=09ad5c06">Preview Installation</a><br>]]></description>
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