New Document
I've released Intro to OFP modding. In the future I'm going to expand it with additional chapters.
2024,10,24,14,29-JavaScript
Status Update
In recent months I got busy writing folder index for my job and I was also focusing on board games (translating, making player aids). I've stopped hosting my OFP server due to hardware issues (will try to fix it in upcoming months). Now I'm getting back to OFP modding to finish the documents that I've started writing but haven't finished.
2024,07,08,22,40-JavaScript
Script Update
I've updated Set-Pos-In-Game and MissionEditor3D scripts. ME3D can now generate object lists for the SPIG script.
2024,06,01,21,10-JavaScript
Sixteenth Anniversary
Exactly sixteen years ago I've started this website...
Last year recap: I've been mostly updating the OFP Game Schedule project which includes Fwatch, its helper programs (addonInstarrer.exe, gameRestart.exe) and the website. I haven't remade OFP GS website but instead I've been adding new functionality. As for the official release of the Fwatch 1.16 it will have to wait a bit longer.
I've made four YT videos (about OFP GS project), updated SPIG, FCM, ME3D scripts, updated OFPTexture Fixer, odol2mlod programs. I've released a new program - RunExeRemotely for remotely changing mods on OFP/ARMA dedicated server. I wrote a Guide to Vehicle Instruments.
Plans for the future: I'd like to write some more documentation about OFP.
Archive