New Video
I've published part 4 of the tutorial (link, playlist). Expect longer videos from now on.
It might take a while before the next episode.
2015,10,05,19,14-JavaScript
New Video
I'm creating a video series teaching scripting basics for Operation Flashpoint. Today I've released first episode out of seven. Next part will be available tomorrow and third one on Thursday or Friday.
I'll make it written form after I'm done with all the videos.
2015,09,02,21,32-JavaScript
Fwatch Update
SoldierEPilot reported that Fwatch presence check wasn't working with his DASH 2.1 library so I added fix to the Fwatch executable. Download.
Also practical examples: __AIM-WW4Joypad.Intro was fixed and __FreeLookCamera.Intro was updated.
On Extras page you can get custom distribution of WW4 mod. I've updated it for compatibility with Fwatch 1.14.
2015,07,18,13,59-JavaScript
Script Update
Set-Pos-In-Game to version 1.45 - bugfix. Download.
2015,07,11,17,46-JavaScript
Script Update
Flashpoint Cutscene Maker to version 1.1. Download.
2015,06,12,10,33-JavaScript
Misc Update
Updated CWA Scripting document (page one and six). Download.
2015,06,07,12,57-JavaScript
Fwatch Update
Fwatch 1.14 hotfix #2. Download. Updated dll file. Commands :mem setgraphics, :mem bullets, :src, :exe preprocess weren't working properly. Also fixed functions ConvertKeyString.sqf, path.sqf, ExecCommand.sqf.
I've finished documentation. Added off-line doc. Updated anims replacement, Fwatch race mission.
Updated demo missions: :info resolution, :info version, :input multi, :mem error, :mem getdate, :mem getdifficulty, :mem setdifficulty, :mem setgraphics, :mem setspeedkey, :restart client.
Added demo missions: :exe preprocess, :exe unpbo, :exe wget, :mem bullets, :mem isdialog, :mem missioninfo.
Updated practical examples: freelookcamera, generatescript, keyboardconfig, movementwithdialog, synchronizetime, ww4joypad.
Added practical examples: cpp2csv, rocket10kmrange, unpackCurrentMission.
Fwatch installer now contains extras. Updated SPIG installer.
2015,06,01,21,10-JavaScript
Seventh Anniversary
Exactly seven years ago I've started this website...
Last year recap: I've revamped website style. Updated bunch of stuff, most importantly Fwatch to version 1.13 and then 1.14. Added two functions, two scripts, a document and styles for the np++.
Plans for the future? I still want to finish projects that I once started (but haven't completed so far) and not introduce any new designs. However, it's going very slow for me. After I'm done I'll be moving away from OFP modding but I don't know when that will happen.
2015,06,01,20,25-JavaScript
Fwatch Update
Fwatch 1.14 hotfix - updated .dll file. I forgot to fix :mem getdifficulty command. Please redownload. Sorry for the inconvenience.
2015,05,31,21,47-JavaScript
Fwatch Update
I've updated Fwatch to version 1.14. Download.
2015,05,30,21,47-JavaScript
Script Update
Set-Pos-In-Game v1.44 - updated "SPIG_Load.sqs" script.
2015,05,21,20,57-JavaScript
Addon Update
Itweaswolf_add 1.02 is now available.
2015,05,20,21,51-JavaScript
Addon Update
Addons MWS_BAS, MWS_MAP, Ninja_add and Modular Weapon System package are available back again for download.
I will put wolf addon tomorrow. Other stuff will come back after the release of Fwatch 1.14. Sorry for the hangup.
2015,05,15,11,05-JavaScript
New Video
I've uploaded a new video where I take down a tank 10 kilometers away with a helicopter.
I've just implemented a command to the Fwatch 1.14 that can change lifetime of the bullets, shells and rockets and gravity acceleration for them. All thanks to OfpExt (made by Voyager) source code.
I'm hoping to release new version of Fwatch this month
2015,04,25,19,35-JavaScript
Script Update
Set-Pos-In-Game v1.43 - added object databases for Mikero's Editor Update and for Mapfact Editor Upgrade.
2015,01,09,19,03-JavaScript
Misc Update
Improved Lockmouse2 program so it doesn't block cursor when the game quits and error message appears. Link
2015,01,08,21,38-JavaScript
Misc Update
Some users reported having trouble with installing OFP Aspect Ratio package so I've compiled an installation program.
Next version of the package will feature proper triplehead and 21:9 (ultra-widescreen) support.