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@WW2_MP
Opis:
World War II Multiplayer Mod by Reyhard. 56 MP missions available
Strona WWW:
forums.bohemia.net
Typ moda:
Rozszerzenie gry
Wielkość ściąganych plików:
821 MB
Wymuś Nazwę:
Włączone
1e401281Dodał faguss_pl dnia 1st Jan 2020

Podgląd skryptów instalacyjnych:     Z wersji:  

1.22 2021-03-12 08:38:40
{http://files.ofpisnotdead.com/files/ofpd/unofaddons2/@WW2_MP.rar
ftp://ftp.armedassault.info/ofpd/unofaddons2/@WW2_MP.rar}

IF_VERSION  <=  1.96
	UNPBO <game>\Res\Dta\HWTL\data.pbo  dta\HWTL
	COPY <mod>\newdata\*.pa?           dta\HWTL\Data
	MAKEPBO
	
	UNPBO <game>\Res\Dta\HWTL\data3d.pbo  dta\HTWL
	COPY <mod>\newdata\*.p3d             dta\HWTL\data3d
	MAKEPBO
ELSE
	UNPBO <game>\DTA\Data.pbo  dta
	COPY <mod>\newdata\*.pa?  dta\Data
	MAKEPBO
	
	UNPBO <game>\DTA\Data3D.pbo  dta
	COPY <mod>\newdata\*.p3d    dta\Data3D
	MAKEPBO
ENDIF

DELETE newdata
DELETE *.bat

UNPACK https://docs.google.com/uc?export=download&id=180R-ipDzKOVroE73PRMoHagCP1_-mCkb @WW2_MP-Misje.7z
MOVE *.pbo MPMissions
UNPACK _extracted\SP_Missions.rar
MOVE _extracted\*.pbo Missions

UNPACK {http://ofp-faguss.com/fwatch/download/ofp_aspect_ratio207.zip 
http://faguss.paradoxstudio.uk/fwatch/download/ofp_aspect_ratio207.zip}
MOVE Files\WW2_MP\Resource.cpp bin

UNPACK {http://ofp-faguss.com/fwatch/download/anims_fwatch.7z 
http://faguss.paradoxstudio.uk/fwatch/download/anims_fwatch.7z}
MOVE Files\WW2_MP\anims.pbo dta

EDIT bin\config.cpp 37621 >>@class WW2_MP_buildmenu{list[]={"i44_objects","i44_foxhole","ECA_FsJ_40","rds_art","jc_panzer4"};};@
FILEDATE bin\config.cpp 1592045252

EDIT bin\config_fwatch_hud.cfg 0 ACTION_ROWS=43;CHAT_ROWS=12;CHAT_Y=0.56;GROUPDIR_Y=0.5; /newfile
FILEDATE bin\config_fwatch_hud.cfg 1577894936

UNPACK {http://ofp-faguss.com/addon/ww2mp/ww2mp_fix1.7z 
http://faguss.paradoxstudio.uk/addon/ww2mp/ww2mp_fix1.7z}

UNPBO addons\haus.pbo
MOVE Addons\haus\* addons\haus
MAKEPBO

UNPBO addons\inv_demo_data.pbo
MOVE Addons\inv_demo_data\* addons\inv_demo_data
MAKEPBO

UNPBO addons\lib_45mm.pbo
MOVE Addons\lib_45mm\* addons\lib_45mm
MAKEPBO

UNPBO addons\lib_crew1.pbo
MOVE Addons\lib_crew1\* addons\lib_crew1
MAKEPBO

UNPBO addons\lib_off_1.pbo
MOVE Addons\lib_off_1\* addons\lib_off_1
MAKEPBO

UNPBO addons\lib_off_4.pbo
MOVE Addons\lib_off_4\* addons\lib_off_4
MAKEPBO

UNPBO addons\Lib_pzII.pbo
MOVE Addons\Lib_pzII\* addons\Lib_pzII
MAKEPBO

UNPBO addons\Lib_PzIII.pbo
MOVE Addons\Lib_PzIII\* addons\Lib_PzIII
MAKEPBO

UNPBO addons\Lib_Railroad.pbo
MOVE Addons\Lib_Railroad\* addons\Lib_Railroad
MAKEPBO

UNPBO addons\Lib_Sdkfz251.pbo
MOVE Addons\Lib_Sdkfz251\* addons\Lib_Sdkfz251
MAKEPBO

UNPBO addons\lib_sldr_1.pbo
MOVE Addons\lib_sldr_1\* addons\lib_sldr_1
MAKEPBO

UNPBO addons\Lib_T3441.pbo
MOVE Addons\Lib_T3441\* addons\Lib_T3441
MAKEPBO

UNPBO addons\MN_8th_Army.pbo
MOVE Addons\MN_8th_Army\* addons\MN_8th_Army
MAKEPBO

UNPBO addons\rw_pz.pbo
MOVE Addons\rw_pz\data\* addons\rw_pz\data
MAKEPBO

UNPBO Dta\scripts.pbo
MOVE Dta\scripts\* Dta\scripts
MAKEPBO

UNPBO "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45.pbo"
MOVE "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45\*" "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45"
EDIT "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45\mission.sqm" 518 >>@					init="allied=group this";@
EDIT "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45\mission.sqm" 531 >>@					init="allied=group this";@
EDIT "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45\mission.sqm" 544 >>@					init="allied=group this";@
EDIT "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45\mission.sqm" 557 >>@					init="allied=group this";@
EDIT "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45\init.sqs" /insert 8 >>@~1@
EDIT "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45\init.sqs" /insert 9 >>@{if (local _x) then {[_x] exec "gun.sqs"; _x addaction [Format ["Use firstaid kit (%1)", name _x], "firstaid.sqs"]}} forEach [so1, so2, so3, so4]@
EDIT "MPMissions\@ww2_co1-4 EightyEight.HC1_Onslaught45\gun.sqs" /insert 12 >>@_guy reveal _holder@
MAKEPBO

UNPACK {http://files.ofpisnotdead.com/files/ofpd/unofaddons3/t34-85.rar
ftp://ftp.armedassault.info/ofpd/unofaddons3/t34-85.rar}
MOVE T34-85\T34-85.pbo addons
UNPBO addons\T34-85.pbo
DELETE addons\T34-85\config.cpp
MAKEPBO

{http://ofp-faguss.com/addon/ww2mp/JC_panzer4_cfg.7z 
http://faguss.paradoxstudio.uk/addon/ww2mp/JC_panzer4_cfg.7z}

12021-03-12 08:38:40

1.12020-06-06 17:59:31
Fixed invalid texture aspect ratio.
Exit button in build menu is now functional.
Action to drag yourself will not appear.
In mission EightyEight other players first aid action won't appear to you.
In spectating script button "missile cam" was showing up on startup - fixed.

1.22020-06-13 12:47:32
Added T34 addon from WW2 Pack by OFPCAT (it's required by "NaRatunek" mission).
Modified "JC_panzer_cfg" addon to use the T34 addon.
Modified mod config to preload "JC_panzer4" addon.
Script fixes for "EightyEight" mission.

1.212021-03-02 03:36:47
Updated anims.pbo

1.222021-03-12 08:38:40
Redoing PBO modification in order to correct file modification dates (because of MakePbo.exe bug).

1.23 2022-04-14 18:05:05
UNPBO addons\NIM_Weather.pbo
EDIT addons\NIM_Weather\NIM_BlizzardServer.sqs 6 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_server = true; _lifetime exec "\NIM_Weather\NIM_BlizzardClient.sqs"; _lifetime exec "\NIM_Weather\NIM_BlizzardSnow.sqs"@
EDIT addons\NIM_Weather\NIM_BlizzardSound.sqs 16 >>@?(NIM_BlizzardDens < 1):if ((getPos _dum select 0) != 0) then {_dum setpos [0,0,0]}; goto "wait"@
EDIT addons\NIM_Weather\NIM_BlizzardSound.sqs 27 >>@#wait@
EDIT addons\NIM_Weather\NIM_CloudSystem.sqs 16 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_clouds = true; _server = true@
EDIT addons\NIM_Weather\NIM_CloudSystemSlave.sqs 14 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_server = false;@
EDIT addons\NIM_Weather\NIM_Fog.sqs 11 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_fog = true@
EDIT addons\NIM_Weather\NIM_Fog.sqs 18 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_server = false@
EDIT addons\NIM_Weather\NIM_FogMist.sqs 11 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_fog = true@
EDIT addons\NIM_Weather\NIM_FogMist.sqs 18 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_server = false@
EDIT addons\NIM_Weather\NIM_ForestLeaf.sqs 4 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_server = false@
EDIT addons\NIM_Weather\NIM_RainbowCheck.sqs 5 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_server = false@
EDIT addons\NIM_Weather\NIM_SandStormServer.sqs 4 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_server = true; [] exec "\NIM_Weather\NIM_SandStormClient.sqs"@
EDIT addons\NIM_Weather\NIM_SandWind.sqs 3 >>@?((local _logic) && ((playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) != 0)):exit@
EDIT addons\NIM_Weather\NIM_Snow.sqs 12 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_snow = true@
EDIT addons\NIM_Weather\NIM_ThunderLoop.sqs 4 >>@?(playersNumber west + playersNumber east + playersNumber resistance + playersNumber civilian) == 0:_server = false@
MAKEPBO

Fixed NIM_Weather addon so that it works correctly with 1.99 version of the game